
Class Balance
Defenders / Guardians
- Greater Provocation: The 100% success rate has been removed. The success rate will now scale based on WIS.
Fighters / Warriors
- Critical Resistance Buff:
- provides Shooting Defense and Magic Resistance and the Cooldown is 3 minutes.
- Level 17: Triggers at 10% HP – Magic Resistance: 80, Shooting Defense: 80
- Level 31: Triggers at 20% HP – Magic Resistance: 110, Shooting Defense: 110
- Level 50: Triggers at 30% HP – Magic Resistance: 250, Shooting Defense: 250
Archers / Hunters
- Blood Rain: Increased damage:
- Level 9: Damage increased from 140 to 180.
- Level 21: Damage increased from 311 to 350.
- Fan Shot: Increased damage:
- Level 14: Damage increased from 226 to 275.
- Level 26: Damage increased from 385 to 450.
Rangers / Assassins
- Rogue Weapon Power-Up pasive increased damage:
- Level 5: 24 → 32
- Level 15: 47 → 62
- Level 25: 55 → 72
- Level 35: 77 → 101
- Level 45: 105 → 136
- Level 55: 134 → 174
- Level 65: 276 → 358
- Level 75: 490 → 637
Mages / Pagans
- Adjustments to skill success rates:
- Flame Choir, Tempest Howl, Earth Chant, Sonic Flash, Fire Hurl, Equivalent Exchange, Missile Salvo, Fire Strike, Turbulence, Earth Spikes, and Chain Lightning: Fixed success rate reduced to 80–95%, depending on skill level.
- Kamain, Meteor Strike, Magic Arrow, and Magic Roots: Success rate remains at 100%, with descriptions updated for clarity.
Priest / Oracle
Etain’s Blessing
- Level 49:
- Skill Points Required: 5
- Effect: Speed Attack +1, Magic Resistance +50, Shooting Defense +50
- Duration: 120 seconds
- Cast Time: 5 seconds
- Level 59:
- Skill Points Required: 5
- Effect: Speed Attack +1, Magic Resistance +150, Shooting Defense +150
- Duration: 180 seconds
- Cast Time: 4 seconds
- Level 69:
- Skill Points Required: 5
- Effect: Speed Attack +1, Magic Resistance +200, Shooting Defense +200
- Duration: 240 seconds
- Cast Time: 3 seconds
- Level 79:
- Skill Points Required: 5
- Effect: Speed Attack +1, Magic Resistance +250, Shooting Defense +250
- Duration: 300 seconds
- Cast Time: 2 seconds

Improvements
- Raid Chat:
- Added to the dropdown menu. Usable by Leader and Sub-leader.
- Eternal Rings:
- Crafting Items (Corrupted Rac, Elfin Fire, Lunar Shard, and Omen Cobalt) are now tradeable.
- Boss Respawn Times:
- Reduced the respawn time for various bosses, including:
- Kanos Elemental Bosses, Raptor Slayer, Candy, Poly, Keizah, Karamel, Kyo, Pandora, Abyssal, Voidshade, Ebonrift, Zephy, Gaia, Exiel, Utya, and Offhand Bosses.
- Offhand boss after death always spawn one variation.
- Reduced the respawn time for various bosses, including:
- PvP Maps:
- War maps added to the right-side UI.
- Cooldown Reduction:
- Pets, wings, and costumes: 1-minute cooldown.
- Call of the Goddess:
- Death cooldown reduced to 5 seconds.

Fixes
- Multiple quests on Map 1 for both factions have been fixed.
- Offhand Bug: Fixed issues with weapon changes on the skill bar.
- Player Blocking: Fixed the ability to block players in-game.
Thank you for your continued support and feedback! We hope these changes and improvements enhance your gameplay experience in Shaiya.
Sincerely,
🕹️❤️ Fawkes’ Team