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Indie Ops & Studio
Designed to be remote, lowering our operational and infrastructure costs, and maximizing our support and results.
Everything we do is set around our games, giving us the power to deploy content and changes very quickly.
We prioritize and move based on the simplicity and impact of our efforts, and players' voice is involved in that process.
Understanding players mindset isn't easy if you don't play games. A must-have for everyone at Fawkes.
We leverage and work with the players in a radical manner. They are the Heart of our games and what we do with them.
Sometimes is easier to teach how to work in games than the game secrets itself. The majority of our entry-levels are players.
Covering the critical aspects of the business and games, while directing, improving, and standardizingour operations.
We ❤️ g
ames and challenges - from work-for-hire opportunities, to consultancy.If you have a need related to games, don't hesitate, we are around.
From Release Schedules and Roadmaps, to Monetization and Features Design.
You name it, we help.
From Support, Community or Live-Ops, to Payments or User Acquisition.
We have experienced all.
From Concept and Development, to Deployment and Updates.
From industry standards to propietary engines and pipelines.
Whatever the need, we can find a way.
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